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	<title>ActionScripter.co.uk: Freelance Flash, Flex, Processing &#38; OpenFrameworks</title>
	<atom:link href="http://actionscripter.co.uk/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://actionscripter.co.uk/blog</link>
	<description>Web and Multimedia Development in Flash, Flex and AIR. ActionScript 3.0 Specialist.</description>
	<lastBuildDate>Thu, 08 Jul 2010 10:00:57 +0000</lastBuildDate>
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		<title>Flash is dead, long live &#8230; What?</title>
		<link>http://actionscripter.co.uk/blog/?p=409</link>
		<comments>http://actionscripter.co.uk/blog/?p=409#comments</comments>
		<pubDate>Thu, 08 Jul 2010 10:00:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash brighton]]></category>
		<category><![CDATA[flash player]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[futurism]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[open frameworks]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[unity]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=409</guid>
		<description><![CDATA[According to Steve Jobs, Flash is dead. He should know, because he&#8217;s the one holding the murder weapon. Flash is dead to Apple because they are not allowing it on the iPad, a device which otherwise would seem ideal for viewing the kind of rich media content the Flash platform excels at.
Obviously, Apple&#8217;s decision, and [...]]]></description>
			<content:encoded><![CDATA[<p>According to Steve Jobs, <a target="blank" href="http://www.apple.com/hotnews/thoughts-on-flash/">Flash is dead</a>. He should know, because he&#8217;s the one holding the murder weapon. Flash is dead to Apple because they are not allowing it on the <a target="blank" href="http://www.apple.com/uk/ipad/">iPad</a>, a device which otherwise would seem ideal for viewing the kind of rich media content the Flash platform excels at.</p>
<p>Obviously, Apple&#8217;s decision, and Jobs&#8217; declaration, is not a prescient message from the future, but a company policy intended to protect the profits from their app store. They do not want their sexy device to be able to access all the rich content from the web, they want to be able to charge you for it instead. Even so, when someone like Steve Jobs declares Flash is dead, people take notice. So if the future is no longer Flash, &#8230; what is it?</p>
<p>Even before Apple weighed in, I&#8217;d noticed the demand for Flash has been on the wane. And even more noticeable has been the wavering interest of my fellow Flash devs. Symptomatic of these times, the <a target="blank" href="http://flashbrighton.org/">Flash Brighton</a> group, the collective home of the finest Flash designers and programmers in Brighton, is in the process of a rebrand, which will very likely include (<em>gasp</em>) dropping the word &#8220;Flash&#8221; from the group name. </p>
<p>On an individual level, I&#8217;ve seen many of Brighton&#8217;s finest recently devoting their attention to non-Adobe products. And these are the folks who know. So here are some of the technologies people have been playing with:</p>
<blockquote><p><strong><a target="blank" href="http://unity3d.com/">Unity</a></strong> &#8211; a 3D games engine, also banished from the iPhone via their T&#038;Cs, but capable of some amazing browser based interaction. See <a  target="blank" href="http://blurst.com/">http://blurst.com/</a> for many fine examples. If you want a Unity developer, may I recommend my friend and colleague <a target="blank" href="http://www.iestyn.net/wp/2010/05/06/whiplash-slash-and-burn-my-second-unity-game">Iestyn</a>.</p></blockquote>
<blockquote><p><strong><a  target="blank" href="http://www.openframeworks.cc/">OpenFrameworks</a></strong> &#8211; a C++ framework, capable of creating multi-platform content. Ideal for interactive art, ambitious installations and audio-reactive work, but also capable of publishing to devices such as the iPad, iPhone and Android. This has been my own favourite toy of late. </p></blockquote>
<blockquote><p><strong><a target="blank" href="http://processing.org/">Processing</a></strong> &#8211; a highly accessible language based on Java. Not so great for the web, but excellent for digital art, video or offline interactive work. For the web there is <a target="blank" href="http://processingjs.org/">Processing.js</a>, a JavaScript port, which is probably the best Flash animation alternative currently. I have written an <a target="blank" href="http://abandonedart.org/">introductory book on the subject of Processing</a>, if you want to get up to speed that might be a good place to start.</p></blockquote>
<blockquote><p><strong><a target="blank" href="http://html5demos.com/">HTML5</a></strong> &#8211; this is Jobs&#8217; answer to the lack of Flash on the iPad. Unfortunately, while HTML5 has a huge amount of promise, it is still many years away from Flash&#8217;s current power. Even if Adobe were to cease developing Flash/Flex today, by the time HTML5 had caught up the iPad will be a distant memory (because we&#8217;ll all have migrated to <a target="blank" href="http://en.wikipedia.org/wiki/Android_%28operating_system%29">Android</a> devices long ago).</p></blockquote>
<blockquote><p><strong><a target="blank" href="http://forums.macrumors.com/showthread.php?t=372013">Objective C</a></strong> &#8211; inevitably, many Flash devs don&#8217;t like being locked out of the platform-de-jour, so have been awarding their attentions to Objective-C, Apple&#8217;s OS language. Again, if you want an iPhone developer, there are people I can recommend.</p></blockquote>
<blockquote><p><strong><a target="blank" href="http://flex.org/showcase">Flex</a></strong> &#8211; while Flash demand is dropping, Flex demand has been on the increase. Flex app are still using the Flash Player, so they&#8217;re no more welcome on the iPad than any other breed of Flash, but it still remains the best solution for rich media online. </p></blockquote>
<p>Personally, I disagree with Apple; there is still a future for the Flash platform. Although Adobe are going to have to pull their socks up to fight back, ignore Apple&#8217;s greedy posturing, and focus on all the things that HTML5 can&#8217;t do very well. <a target="blank" href="http://apiblog.youtube.com/2010/06/flash-and-html5-tag.html">Video</a> for example. Or how about <a target="blank" href="http://www.bytearray.org/?p=1836">3D</a>?</p>
]]></content:encoded>
			<wfw:commentRss>http://actionscripter.co.uk/blog/?feed=rss2&amp;p=409</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>Life In 2050</title>
		<link>http://actionscripter.co.uk/blog/?p=400</link>
		<comments>http://actionscripter.co.uk/blog/?p=400#comments</comments>
		<pubDate>Thu, 15 Apr 2010 11:56:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[after effects]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=400</guid>
		<description><![CDATA[2010 has already bought me many new friends, clients and collaborators. Fitting into all three of those categories are FutureDeluxe, a forward thinking design studio who have recently relocated to Brighton. 
The first zenbullets/FutureDeluxe collaboration has just gone live &#8211; an ident for the forthcoming SCI-FI-LONDON festival. Created using Processing, QuickTime and After Effects.

]]></description>
			<content:encoded><![CDATA[<p>2010 has already bought me many new friends, clients and collaborators. Fitting into all three of those categories are <a target="_blank" href="http://www.futuredeluxe.co.uk/">FutureDeluxe</a>, a forward thinking design studio who have recently relocated to Brighton. </p>
<p>The first zenbullets/FutureDeluxe collaboration has just gone live &#8211; an ident for the forthcoming <a target="_blank" href="http://sci-fi-london.com/">SCI-FI-LONDON</a> festival. Created using Processing, QuickTime and After Effects.</p>
<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=10924639&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=fd1652&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=10924639&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=fd1652&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://actionscripter.co.uk/blog/?feed=rss2&amp;p=400</wfw:commentRss>
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		<item>
		<title>iPhone Style Password Fields in Flex</title>
		<link>http://actionscripter.co.uk/blog/?p=393</link>
		<comments>http://actionscripter.co.uk/blog/?p=393#comments</comments>
		<pubDate>Tue, 16 Feb 2010 22:09:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[accessibility]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[eLearning]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[javascript]]></category>
		<category><![CDATA[usability]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=393</guid>
		<description><![CDATA[You may be sick of hearing it, but Apple, and in particular their iPhone/Pod/Pad, are setting the standard for instinctive and usable interaction. And I&#8217;m sure the iPhone will influence the next generation of Flex components, but until then I&#8217;ve rolled one of my own.
My client was reporting the primary school children their app was [...]]]></description>
			<content:encoded><![CDATA[<p>You may be sick of hearing it, but Apple, and in particular their iPhone/Pod/Pad, are setting the standard for instinctive and usable interaction. And I&#8217;m sure the iPhone will influence the next generation of Flex components, but until then I&#8217;ve rolled one of my own.</p>
<p>My client was reporting the primary school children their app was aimed at were having trouble entering their (given) passwords, the logs showing some needing 20 or 30 tries. The iPhone way of entering passwords, showing the last letter typed, solves the issue of imprecise keying on a touchscreen. But it also serves as an accessible alternative for any user group who may need it.</p>
<p>I was going to post this as a Flash/Flex component, but it is so simple I may as well just post the code, then it is easily translatable into JavaScript, PHP, Processing or whatever is your flavour. </p>
<blockquote><pre><code>private var _passwordEntered:String = "";   
// this will store the password as it is typed

passwordTI.addEventListener(Event.CHANGE, passwordEntry);
// the TextInput component - make sure "displayAsPassword" is turned OFF

private function passwordEntry(e:Event):void {
 
    // update _passwordEntered with whatever has been typed
    var newText:String = passwordTI.text;
    if (newText.length &lt; _passwordEntered.length) {
        _passwordEntered = _passwordEntered.substr(0, newText.length);
    } else if (newText.length &gt; _passwordEntered.length) {
        var diff:int = newText.length - _passwordEntered.length;
        _passwordEntered += newText.substr(newText.length - diff, diff);
    }
      
    // hide the text in the field, apart from the last char
    passwordTI.text = "";
    for (var x:int = 0; x &lt; _passwordEntered.length-1; x++) {  
        passwordTI.text += "•";
    }
    passwordTI.text += _passwordEntered.charAt(_passwordEntered.length-1);

}</code></pre>
</blockquote>
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			<wfw:commentRss>http://actionscripter.co.uk/blog/?feed=rss2&amp;p=393</wfw:commentRss>
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		<title>Flash On The Beach 2009 (video)</title>
		<link>http://actionscripter.co.uk/blog/?p=388</link>
		<comments>http://actionscripter.co.uk/blog/?p=388#comments</comments>
		<pubDate>Sat, 19 Dec 2009 15:33:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[flash brighton]]></category>
		<category><![CDATA[fotb]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=388</guid>
		<description><![CDATA[There is now video evidence of my brief appearance at Flash On The Beach earlier this year, currently residing on the front page of the FOTB site. I hate seeing myself on film, but fortunately the majority of the video consists of the artwork I showed (from my &#8220;Abandoned Art&#8221; Generative Art project), which is [...]]]></description>
			<content:encoded><![CDATA[<p>There is now video evidence of my brief appearance at <a target="_blank" href="http://www.flashonthebeach.com/">Flash On The Beach</a> earlier this year, currently residing on the front page of the FOTB site. I hate seeing myself on film, but fortunately the majority of the video consists of the artwork I showed (from my &#8220;Abandoned Art&#8221; <a target="_blank" href="http://abandonedart.org/">Generative Art project</a>), which is perhaps the only reason why, three months later, I can now safely watch this without cringing.</p>
<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=7306223&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=7306223&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object></p>
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		<item>
		<title>PlugIn Media Bring Home a Second Brighton Interactive BAFTA</title>
		<link>http://actionscripter.co.uk/blog/?p=383</link>
		<comments>http://actionscripter.co.uk/blog/?p=383#comments</comments>
		<pubDate>Sun, 29 Nov 2009 21:51:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[awards]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash brighton]]></category>
		<category><![CDATA[papervision]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=383</guid>
		<description><![CDATA[Let&#8217;s be honest, Interactive Awards don&#8217;t mean shit. Unless they&#8217;re awards people have heard of, real people, not just people who are in the running for them. But the BAFTA in the UK, like the Oscar in the US, is pretty much universal currency, bring one of those home and there&#8217;s no explanation needed.
In 2003 [...]]]></description>
			<content:encoded><![CDATA[<p>Let&#8217;s be honest, Interactive Awards don&#8217;t mean shit. Unless they&#8217;re awards people have heard of, <em>real</em> people, not just people who are in the running for them. But the <a target="_blank" href="http://www.bafta.org/">BAFTA</a> in the UK, like the <a target="_blank" href="http://www.oscar.com/">Oscar</a> in the US, is pretty much universal currency, bring one of those home and there&#8217;s no explanation needed.</p>
<p>In 2003 BAFTA introduced a host of &#8220;<a target="_blank" href="http://en.wikipedia.org/wiki/BAFTA_Interactive_Awards">Interactive BAFTA</a>s&#8221;, a project I worked on was <a href="http://www.actionscripter.co.uk/portfolio/?projnm=cornell">nominated for one in 2004</a>, but they were quietly dropped in 2005 for reasons unknown. There still exist a few hotly contested Interactive awards buried within other events though, such as the Interactive category at the Children&#8217;s BAFTAs, which was <a href="http://actionscripter.co.uk/blog/?p=205">last year won</a> by my old company <a target="_blank" href="http://www.littleloud.com/">Littleloud</a>. Tonight was a second Brighton triumph as <a target="_blank" href="http://sebleedelisle.com/">Seb</a>&#8217;s <a target="_blank" href="http://www.pluginmedia.net/">PlugIn Media</a> posse <a target="_blank" href="http://www.bafta.org/awards/childrens/awards-2009,879,BA.html">landed the very same award</a> for their excellent <a target="_blank" href="http://www.bbc.co.uk/cbeebies/bigandsmall/">Big And Small</a> site.</p>
<p>PlugIn walked it home really. I&#8217;ve never seen such a level of detail in a childrens game, it was a no brainer. If my four year old had been judging it he&#8217;d have gone for the same. </p>
<p>I had absolutely no part in this particular scoop but still I am feeling the joy, if only in the reflected glow upon Brighton&#8217;s Flash community. Happy days.</p>
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		<title>Flash, Flex and Processing Work 2009</title>
		<link>http://actionscripter.co.uk/blog/?p=374</link>
		<comments>http://actionscripter.co.uk/blog/?p=374#comments</comments>
		<pubDate>Thu, 19 Nov 2009 11:22:16 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[awards]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[freelance]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=374</guid>
		<description><![CDATA[It would seem the weight of guilt doesn&#8217;t get lighter by sharing, so this week I took two days out of my schedule to:

update the portfolio
implement the new site skin, designed by the very talented Charis (of WiredPortfolio) back in January.

Amongst the projects added from the last year are:

A few new Flex jobs
Two installations for [...]]]></description>
			<content:encoded><![CDATA[<p>It would seem the weight of guilt doesn&#8217;t get lighter by sharing, so this week I took two days out of my schedule to:</p>
<ol>
<li>update the portfolio</li>
<li>implement the new site skin, designed by the very talented Charis (of <a  target="_blank" href="http://www.wiredportfolio.com/">WiredPortfolio</a>) back in January.</li>
</ol>
<p>Amongst the projects added from the last year are:</p>
<ul>
<li>A few new <a href="http://www.actionscripter.co.uk/portfolio/?projnm=cauliflower">Flex</a> <a href="http://www.actionscripter.co.uk/portfolio/?projnm=mum">jobs</a></li>
<li><a href="http://www.actionscripter.co.uk/portfolio/?projnm=ceramics">Two installations</a> for the <a href="http://www.actionscripter.co.uk/portfolio/?projnm=renhomes">V&#038;A in London</a></li>
<li><a href="http://www.actionscripter.co.uk/portfolio/?projnm=MOAYAH">A 3D installation for the Museum of Anthropology</a><br />
<img src="http://actionscripter.co.uk/bandb/MOAYAH_scr.jpg" alt="Museum of Anthropology" /></li>
<li>A <a href="http://www.actionscripter.co.uk/portfolio/?projnm=clusta">Flash MP3 mixer</a></li>
<li>A huge <a href="http://www.actionscripter.co.uk/portfolio/?projnm=moj">government eLearning project</a></li>
<li>A delightfully silly set of <a href="http://www.actionscripter.co.uk/portfolio/?projnm=tronji">Flash mini games</a><br />
<img src="http://actionscripter.co.uk/bandb/tronji_scr.jpg" alt="Tronji" /></li>
</ul>
<p>There&#8217;s also been a lot of extra-curricular (i.e. non-Flash) work this year, mostly Processing/Generative Art related. I&#8217;ve written a little about the <a href="http://www.actionscripter.co.uk/portfolio/?projnm=abart">&#8220;creative coding&#8221; book I&#8217;m currently writing</a> (to be published in Summer 2010), but for fuller details of my Generative Art, my writing, and other more experimental work, you should visit my (award winning) personal blog <a target="_blank" href="http://zenbullets.com/">here</a>. Which is where, amongst other things, you can see a video of my work <a target="_blank" href="http://zenbullets.com/blog/?p=441">projected onto a Brighton church</a>.</p>
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		<title>The Neglectful Freelancer</title>
		<link>http://actionscripter.co.uk/blog/?p=360</link>
		<comments>http://actionscripter.co.uk/blog/?p=360#comments</comments>
		<pubDate>Mon, 26 Oct 2009 22:48:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[freelance]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=360</guid>
		<description><![CDATA[They say it is a good sign if you visit a freelancer&#8217;s website and they haven&#8217;t updated it in a long time, because it can be taken as an indication they are a) very busy, and b) so in demand they don&#8217;t feel the need to sell themselves too hard. Both these are probably true [...]]]></description>
			<content:encoded><![CDATA[<p>They say it is a good sign if you visit a freelancer&#8217;s website and they haven&#8217;t updated it in a long time, because it can be taken as an indication they are a) very busy, and b) so in demand they don&#8217;t feel the need to sell themselves too hard. Both these are probably true in my case, but still I carry this huge nagging guilt about my poor neglected <a href="http://actionscripter.co.uk/portfolio/">portfolio</a>, which now has approx 10-15 projects waiting to be added.</p>
<p>It clearly hasn&#8217;t effected the work flow anyway (which kinda makes me wonder if maybe I should just get rid of the portfolio entirely), but recently I have had some rather awkward questions from clients asking &#8220;so, what kind of work do you usually do&#8221;. If you looked at my portfolio, frozen in time in early 2008, you&#8217;d think my focus was eLearning. A year earlier it would have been games. But the correct answer is neither of these.</p>
<p>So, for the record, the kind of work I usually take on is probably best summed up as: &#8220;the meatier end of Flash&#8221;. Which these days usually means Flex, but not always. On anything else &#8211; industry sector, technologies, job size &#8211; I am usually without prejudice. Although, if you are an arms dealer wanting a Flash game about shooting Iraqis, don&#8217;t even waste an email.</p>
<p>Anyway, I&#8217;m not trying to hawk my wares here, just trying to preempt the questions. I&#8217;m pretty much booked up until xmas right now anyway, mostly due to my <a href="http://abandonedart.org/?page_id=485" target="_blank">Generative Art Book</a>. But that, is another area of work entirely &#8230;</p>
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		<title>Speaking At Flash On The Beach 2009</title>
		<link>http://actionscripter.co.uk/blog/?p=348</link>
		<comments>http://actionscripter.co.uk/blog/?p=348#comments</comments>
		<pubDate>Mon, 03 Aug 2009 20:04:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[conferences]]></category>
		<category><![CDATA[flash brighton]]></category>
		<category><![CDATA[fotb]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=348</guid>
		<description><![CDATA[Well, when I say &#8220;speaking&#8221;, I mean I&#8217;ve got three minutes! Which should be just enough time to get on stage, get my laptop hooked up to the projector, make sure it&#8217;s got sound, introduce myself, apologise for having no time left and get off.
I&#8217;ve been selected to present one of the Flash On The [...]]]></description>
			<content:encoded><![CDATA[<p>Well, when I say &#8220;speaking&#8221;, I mean I&#8217;ve got three minutes! Which should be just enough time to get on stage, get my laptop hooked up to the projector, make sure it&#8217;s got sound, introduce myself, apologise for having no time left and get off.</p>
<p>I&#8217;ve been selected to present one of the <em>Flash On The Beach</em> <a href="http://www.flashonthebeach.com/sessions/index.php?pageid=2999" target="_blank">Elevator Pitches</a>, twenty micro-sessions showcasing &#8220;hot new talent&#8221;. On first hearing of the idea I thought it would be impossible to fit anything meaningful into so short a time &#8211; when I spoke at <em>Flash Brighton</em> earlier in the year it ran to more like three hours. But, as <a href="http://www.sebleedelisle.com/?p=471" target="_blank">Seb</a> reminded me, this is more of a teaser trailer rather than a full feature, so I&#8217;ve now got something in mind (something new and previously unseen) which I hope will do the trick. I don&#8217;t think there&#8217;ll be time for questions though.</p>
<p>To get an idea of what you might expect, see my recent postings over at <a href="http://zenbullets.com/" target="_blank">zenbullets.com</a>. And if you&#8217;re at the conference please come and see me. You will be allowed 3.5 seconds in which to applaud.</p>
<p><img src="http://actionscripter.co.uk/blog/wp-content/uploads/2009/08/fotb09_badge_468_60.png" alt="fotb09_badge_468_60" title="fotb09_badge_468_60" width="468" height="60" class="alignnone size-full wp-image-349" /></p>
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		<title>Code Poetry: Blake&#8217;s Jerusalem</title>
		<link>http://actionscripter.co.uk/blog/?p=338</link>
		<comments>http://actionscripter.co.uk/blog/?p=338#comments</comments>
		<pubDate>Wed, 15 Jul 2009 11:53:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[code poetry]]></category>
		<category><![CDATA[flash brighton]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=338</guid>
		<description><![CDATA[Amongst the forthcoming Flash Brighton sessions in the calendar we have a talk on William Blake by Rich. This news prompted the following from Neil:
var bow = bringMe("burning gold");
var arrows = bringMe("desire");
var shield= bringMe();
var clouds = Clouds.unfold();
var chariot= bringMe("fire");

do {
   mentalFight.cease = false
   sword.sleep = false
} while (! England.pleasantpastures.isJerusalemBuild())

Note this code will only run in green and [...]]]></description>
			<content:encoded><![CDATA[<p>Amongst the forthcoming Flash Brighton sessions <a href="http://www.flashbrighton.org/wordpress/?page_id=167" target="_blank">in the calendar</a> we have a talk on <a href="http://en.wikipedia.org/wiki/William_Blake" target="_blank">William Blake</a> by <a href="http://richtextformat.net/blog/" target="_blank">Rich</a>. This news prompted the following from <a href="http://revisual.co.uk/" target="_blank">Neil</a>:</p>
<blockquote><pre><code>var bow = bringMe("burning gold");
var arrows = bringMe("desire");
var shield= bringMe();
var clouds = Clouds.unfold();
var chariot= bringMe("fire");

do {
   mentalFight.cease = false
   sword.sleep = false
} while (! England.pleasantpastures.isJerusalemBuild())</code></pre>
</blockquote>
<p>Note this code will only run in <a href="http://en.wikipedia.org/wiki/And_did_those_feet_in_ancient_time">green and pleasant lands</a>.</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Flash/Flex Twitter Mashups</title>
		<link>http://actionscripter.co.uk/blog/?p=322</link>
		<comments>http://actionscripter.co.uk/blog/?p=322#comments</comments>
		<pubDate>Tue, 19 May 2009 08:00:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[mashups]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=322</guid>
		<description><![CDATA[ 
I&#8217;ve written a new tutorial: ActionScript and the Twitter API, Simplified 
]]></description>
			<content:encoded><![CDATA[<p> <img src="http://actionscripter.co.uk/blog/wp-content/uploads/2009/05/twitter-bird.gif" alt="twitter-bird" title="twitter-bird" width="250" height="184" class="alignnone size-full wp-image-323" /></p>
<p>I&#8217;ve written a new tutorial: <a href="http://actionscripter.co.uk/blog/?page_id=262">ActionScript and the Twitter API, Simplified</a> </p>
]]></content:encoded>
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		<title>Farewell Flex Builder, Hello Flash Builder</title>
		<link>http://actionscripter.co.uk/blog/?p=253</link>
		<comments>http://actionscripter.co.uk/blog/?p=253#comments</comments>
		<pubDate>Sat, 16 May 2009 20:49:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=253</guid>
		<description><![CDATA[
The next version of Flex Builder (V4, code named Gumbo) has been renamed Flash Builder.
Makes sense. Flex is only the framework, Flash is the platform we are building for, whether we are using Flash or Flex. I was starting to feel a little odd referring to myself as one of Brighton&#8217;s Flash Developers when I [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://actionscripter.co.uk/blog/wp-content/uploads/2009/05/fb.jpg" alt="flash builder" title="flash builder" width="160" height="160" /></p>
<p>The next version of Flex Builder (V4, code named <a target="_blank" href="http://www.mikechambers.com/blog/2008/08/27/everything-there-is-to-know-about-flex-4-gumbo/">Gumbo</a>) has been <a target="_blank" href="http://theflashblog.com/?p=993">renamed <em>Flash Builder</em></a>.</p>
<p>Makes sense. Flex is only the framework, Flash is the platform we are building for, whether we are using Flash or Flex. I was starting to feel a little odd referring to myself as one of <a href="http://actionscripter.co.uk/blog/?p=168">Brighton&#8217;s Flash Developers</a> when I hardly ever open Flash. Technically, seeing how 90% of my work over the last two years has been built using Flex Builder, I am probably better described as a Flex Developer these days. At least I don&#8217;t need to worry about such rubbish now.</p>
<p>Flash Builder (aka Flex 4) is expected to have a <a target="_blank"  href="http://opensource.adobe.com/wiki/display/flexsdk/Gumbo">Beta release in June</a>, with final release expected in the last quarter of 2009.</p>
<p>If you have any questions on the rebrand, there is an FAQ <a target="_blank" href="http://theflashblog.com/?p=998">here</a>.</p>
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		<title>The Differences between ActionScript 2 and ActionScript 3(according to Flash Brighton)</title>
		<link>http://actionscripter.co.uk/blog/?p=237</link>
		<comments>http://actionscripter.co.uk/blog/?p=237#comments</comments>
		<pubDate>Sat, 16 May 2009 19:36:56 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash brighton]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=237</guid>
		<description><![CDATA[as3.0 is like a strict german mistress. Very harsh but gets good results.
as2.0 is your stoner friend from college.
as1.0 is for script-kiddies, designers and other non-technical people
as2.0 is for girls
as3.0 is for real men
as3.0 is carefully crafted formulaic pop &#8211; predictable, slick, reliable, dull
as2.0 is glitchy electronica &#8211; some semblance of form, but playful with [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>as3.0 is like a strict german mistress. Very harsh but gets good results.<br />
as2.0 is your stoner friend from college.</p></blockquote>
<blockquote><p>as1.0 is for script-kiddies, designers and other non-technical people<br />
as2.0 is for girls<br />
as3.0 is for real men</p></blockquote>
<blockquote><p>as3.0 is carefully crafted formulaic pop &#8211; predictable, slick, reliable, dull<br />
as2.0 is glitchy electronica &#8211; some semblance of form, but playful with it<br />
as1.0 is a child bashing saucepans &#8211; imprecise, messy, but lots of fun</p></blockquote>
<blockquote><p>as3.0 is a Japanese Chef&#8217;s knife. Finely crafted but requires care and technique in its use.<br />
as2.0 is a Machete. Great for hacking things, but useless for anything requiring fine detail or control.<br />
as1.0 is a plastic spoon.</p></blockquote>
<p>With thanks to <a target="_blank" href="http://blog.steamboy.co.uk/">Owen</a> and <a target="_blank" href="http://www.linkedin.com/in/hardcoded">Jim</a>.</p>
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		<title>Flash Player Penetration &#8211; March 2009</title>
		<link>http://actionscripter.co.uk/blog/?p=225</link>
		<comments>http://actionscripter.co.uk/blog/?p=225#comments</comments>
		<pubDate>Wed, 29 Apr 2009 22:14:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[flash]]></category>
		<category><![CDATA[flash player]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[silverlight]]></category>
		<category><![CDATA[statistics]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=225</guid>
		<description><![CDATA[Adobe have just released their latest Flash Player penetration stats, which suggest that Version 10 now has an approximate 75% penetration.


&#160;
Flash&#160;Player&#160;7
Flash&#160;Player&#160;8
Flash&#160;Player&#160;9
Flash&#160;Player&#160;10



Mature Markets
99.3%
99.1%
98.9%
74.2%


US/Canada
99.2%
99.0%
98.8%
74.5%


Europe
99.1%
98.9%
98.6%
75.3%


Japan
99.8%
99.5%
99.3%
72.0%



Previously Adobe&#8217;s own stats tended to be taken with at least a soupcon of salt, as they were based on visitors to their own site (who would obviously be more inclined to be Flash [...]]]></description>
			<content:encoded><![CDATA[<p>Adobe have just released their latest <a href="http://www.adobe.com/products/player_census/flashplayer/version_penetration.html" target="_blank">Flash Player penetration stats</a>, which suggest that Version 10 now has an approximate 75% penetration.</p>
<table>
<tr>
<td width="133">&nbsp;</td>
<th scope="col">Flash&nbsp;Player&nbsp;7</th>
<th scope="col">Flash&nbsp;Player&nbsp;8</th>
<th scope="col">Flash&nbsp;Player&nbsp;9</th>
<th width="6" scope="col">Flash&nbsp;Player&nbsp;10</th>
</tr>
<tbody>
<tr>
<th scope="row">Mature Markets</th>
<td>99.3%</td>
<td>99.1%</td>
<td>98.9%</td>
<td>74.2%</td>
</tr>
<tr>
<th style="row">US/Canada</th>
<td>99.2%</td>
<td>99.0%</td>
<td>98.8%</td>
<td>74.5%</td>
</tr>
<tr>
<th style="row">Europe</th>
<td>99.1%</td>
<td>98.9%</td>
<td>98.6%</td>
<td>75.3%</td>
</tr>
<tr>
<th style="row">Japan</th>
<td>99.8%</td>
<td>99.5%</td>
<td>99.3%</td>
<td>72.0%</td>
</tr>
</tbody>
</table>
<p>Previously Adobe&#8217;s own stats tended to be taken with at least a soupcon of salt, as they were based on visitors to their own site (who would obviously be more inclined to be Flash users), but in now employing <a href="http://www.adobe.com/products/player_census/methodology/" target="_blank">third party market research</a> for these statistics we might take them a little more seriously. </p>
<p>For an alternative view <a href="http://riastats.com/" target="_blank">RIAstats</a> offers some visual data too, which also puts FP10 around the three-quarters mark. Interestingly, they also give stats for <a href="http://silverlight.net/" target="_blank"><em>Silverlight</em></a>, Microsoft&#8217;s much mocked &#8220;<a href="http://www.flashbrighton.org/wordpress/?p=63" target="_blank">Flash Killer</a>&#8220;, which is now showing an actually rather impressive 25% uptake. I have slightly warmed to <em>Silverlight</em> in recent months, mostly thanks to conversations with <a href="http://edsilverton.wordpress.com/" target="_blank">Ed</a> at <a href="http://www.unwrong.com/" target="_blank">Unwrong</a>. It may yet be one to watch.</p>
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		<title>Wanted: Flex Designers</title>
		<link>http://actionscripter.co.uk/blog/?p=210</link>
		<comments>http://actionscripter.co.uk/blog/?p=210#comments</comments>
		<pubDate>Wed, 14 Jan 2009 11:25:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[as3]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[freelance]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=210</guid>
		<description><![CDATA[
Flex has been around a while now and is ramping up in terms of popularity. I had a handful of Flex projects last year, all of which were a positive experience, and I have more lined up for this year. But while Flex has been embraced quite happily by the Coders (mainly because it is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://actionscripter.co.uk/blog/wp-content/uploads/2009/01/warhol2.gif" alt="Flex Warholised" title="warhol2" width="497" height="329" class="size-full wp-image-211" /></p>
<p>Flex has been around a while now and is ramping up in terms of popularity. I had a handful of Flex projects last year, all of which were a positive experience, and I have more lined up for this year. But while Flex has been embraced quite happily by the Coders (mainly because it is the first decent ActionScript IDE) I&#8217;m not convinced it has penetrated our symbiotic co-species; the Designers.</p>
<p>For all Adobe&#8217;s claims about <a href="http://www.adobe.com/devnet/flex/workflow.html" target="_blank">improving workflow</a> with the use of Flex Builder, which it certainly has for writing code, I&#8217;m not sure the way of <a href="http://www.adobe.com/devnet/flex/articles/flex_skins.html" target="_blank">creating components and skins for Flex</a> (which cannot be done easily without one of Adobe&#8217;s other products) is quite as instinctive. The reason I suspect this is because for every Flex project I have worked on we have had real difficulty finding a suitably skilled Designer.</p>
<p>One of the stigmas associated with Flex is that <a href="http://flex.org/showcase/" target="_blank">every Flex site</a> you see on the web, <em>looks like a Flex site</em>. So many times you see the default loader, default buttons and even the default grey colour scheme, which suggests to me the Designers are nowhere to be seen on these projects.  </p>
<p>So if you are a Flex Designer reading this, or a Flash Designer who isn&#8217;t scared off by Flex, please get in touch. Especially if you are in the Brighton or Birmingham area and are affordable. I have projects you can be helping me with right now.</p>
<p>And Adobe, listen up; Flex isn&#8217;t going to change the world until we can get the Designers on board. So perhaps you might want to make it a <a href="http://blog.iconara.net/2008/01/09/the-inflexibility-of-flex-styling/" target="_blank">little easier</a> for them to work with it.</p>
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		<title>More awards: Littleloud win a BAFTA</title>
		<link>http://actionscripter.co.uk/blog/?p=205</link>
		<comments>http://actionscripter.co.uk/blog/?p=205#comments</comments>
		<pubDate>Mon, 01 Dec 2008 09:54:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[awards]]></category>
		<category><![CDATA[flash brighton]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=205</guid>
		<description><![CDATA[There are only really two types of awards &#8211; those that your mom has heard of, and those that she hasn&#8217;t. And while I&#8217;m still really chuffed about the two DiMAS awards I accepted last week, this was slightly eclipsed last night by Littleloud, the company I used to work for, bringing home a BAFTA [...]]]></description>
			<content:encoded><![CDATA[<p>There are only really two types of awards &#8211; those that your mom has heard of, and those that she hasn&#8217;t. And while I&#8217;m still really chuffed about the <a href="http://actionscripter.co.uk/blog/?p=185" target="_blank">two DiMAS awards I accepted last week</a>, this was slightly eclipsed last night by <a href="http://www.littleloud.com/" target="_blank">Littleloud</a>, the company I used to work for, bringing home a <strong><a href="http://www.bafta.org/awards/childrens/nominations-childrens-awards-in-2008,593,BA.html" target="_blank">BAFTA</a></strong> for their <a href="http://www.channel4.com/history/microsites/C/city-of-vice/game/index.html" target="_blank">Bow Street Runner</a> Flash interactive.</p>
<p>I had no involvement in it at all, but my friend and colleague <a href="http://www.iestyn.net/wp/2008/12/01/we-won-a-bafta" target="_blank">Iestyn Lloyd</a> lead the project, and almost had a breakdown because of it. It was simply not physically possible for one person to work any harder on a Flash project, so the kudos it has received since is very well deserved. </p>
<p>I had a <a href="http://actionscripter.co.uk/portfolio/?projnm=cornell" target="_blank">piece of Director work</a> nominated in the short-lived <a href="http://en.wikipedia.org/wiki/BAFTA_Interactive_Awards" target="_blank">Interactive BAFTAs</a> back in 2004, but it failed on the night, which was very disappointing. This is why, while I am extremely excited for the Littleloud crew, I&#8217;m also seeeeeeething with jealousy. Perhaps they&#8217;ll let me touch it next time I&#8217;m in.</p>
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		<title>Flash Brighton wins DiMAS Community award.</title>
		<link>http://actionscripter.co.uk/blog/?p=185</link>
		<comments>http://actionscripter.co.uk/blog/?p=185#comments</comments>
		<pubDate>Sat, 29 Nov 2008 09:06:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[awards]]></category>
		<category><![CDATA[blogging]]></category>
		<category><![CDATA[flash brighton]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=185</guid>
		<description><![CDATA[While I have always been a proud member of the Flash Brighton group, I became even prouder on Thursday night when we, collectively, scooped a well deserved Strongest Community award at the 2008 DiMAS awards. 
Inspired by the New York group FlashCodersNY, Flash Brighton (or FlashCodersBrighton, as we were originally called) started only two years [...]]]></description>
			<content:encoded><![CDATA[<p>While I have always been a proud member of the <a href="http://www.flashbrighton.org/" target-"_blank">Flash Brighton</a> group, I became even prouder on Thursday night when we, collectively, scooped a well deserved <em>Strongest Community</em> award at the <a href="http://www.thedigitalmediaawards.co.uk/the-categories/" target-"_blank">2008 DiMAS awards</a>. </p>
<p>Inspired by the New York group <a href="http://www.flashcodersny.org/" target-"_blank">FlashCodersNY</a>, Flash Brighton (or <em>FlashCodersBrighton</em>, as we were originally called) started only two years ago, as a mailing list with a few irregular meetings, mostly kept alive by the enthusiasm of <a href="http://www.sebleedelisle.com/?p=280" target-"_blank">Seb Lee Delisle</a>. But since then it has grown to almost 200 members, with regular weekly meetings attracting a consistent stream of quality speakers, initiating <a href="http://www.sebleedelisle.com/?p=280" target-"_blank">collaborative projects</a>, <a href="http://www.flashcodersny.org/wordpress/?p=59" target-"_blank">transatlantic link-ups</a>, <a href="http://upcoming.yahoo.com/event/1367599" target-"_blank">big screen spectaculars</a>, a <a href="http://www.ashorten.com/2007/11/24/flash-brighton-big-day-out/" target-"_blank">one day</a> <a href="http://aralbalkan.com/1087" target-"_blank">conference</a> last year, and never, so far, charging a penny for any of it. But, most importantly, it has formed into a highly cohesive group of Flash professionals who like to work together and share their knowledge. </p>
<p>At the awards ceremony the group was commended on how much we had achieved in a short time and the potential of our relatively young collective. But what really stood out was how our presence had become felt not just in Brighton, but <a href="http://www.flashbrighton.org/wordpress/?page_id=97" target-"_blank">across the web</a>.</p>
<p><img src="http://actionscripter.co.uk/blog/wp-content/uploads/2008/11/dimas.jpg" alt="" title="dimas" width="500" height="243" class="alignnone size-full wp-image-187" /></p>
<p>Pictured above collecting the award are (from left to right):<br />
<strong>Al MacDonald</strong> &#8211; Viral Games Guru at the mighty <a href="http://www.kerb.co.uk/" target-"_blank">Kerb</a>.<br />
<a href="http://richtextformat.co.uk/" target-"_blank"><strong>Richard Willis</strong></a> &#8211; Ace Coder and Copywriter responsible, amongst other things, for the fantastic copy on the <a href="http://www.flashbrighton.org/" target-"_blank">Flash Brighton blog</a>.<br />
<strong>Jo Summers</strong> &#8211; <a href="http://www.informatics.sussex.ac.uk/courses/creative-systems/people.htm" target-"_blank">Creative Systems Lab alumni</a> and lynch-pin behind the organisation of Flash Brighton&#8217;s weekly meetings.<br />
<strong><a href="http://zenbullets.com/" target-"_blank">Matt Pearson</a> (me)</strong> &#8211; looking momentarily distracted by something shiny in the rafters.<br />
<a href="http://www.sebleedelisle.com/" target-"_blank"><strong>Seb Lee Delisle</strong></a> &#8211;  The brains behind <a href="http://www.pluginmedia.net/" target-"_blank">Plug-In Media</a>, <a href="http://blog.papervision3d.org/2008/01/09/additions-and-changes-to-the-team/" target-"_blank">PaperVision team member</a>, international conference speaker, and founder/manager of the group.<br />
<a href="http://blog.steamboy.co.uk/" target-"_blank"><strong>Owen Bennett</strong></a> &#8211; one of <a href="http://actionscripter.co.uk/blog/?p=168" target-"_blank">Brighton&#8217;s finest ActionScript freelancers</a>.<br />
<strong>Sarah Bird</strong> &#8211; of <a href="http://www.animnation.co.uk/" target-"_blank">AnimNation</a> fame and DiMAS <em><a href="http://animnation.wordpress.com/2008/11/11/update-november/" target-"_blank">Freelancer Of The Year</a></em> nominee.<br />
And, the lady who presented the award &#8211; whose name, we&#8217;re embarrassed to say, no-one can remember.</p>
<p>As Rich pointed out, as well as the <em>Community</em> award, Flash Brighton&#8217;s members were <a href="http://richtextformat.co.uk/blog/?p=346" target-"_blank">all over the DiMAS like a rash</a> this year, having contributed to works nominated in seven of the twelve categories . And I should add, with hopefully a sufficient amount of modesty, that I&#8217;m supremely chuffed to have come away with a second award that night too; winning this year&#8217;s <em>Best Blog</em> award for my writing on <a href="http://zenbullets.com">zenbullets.com</a>. I won&#8217;t be giving up the day job quite yet though.</p>
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		<title>For the love of Processing &#8230;</title>
		<link>http://actionscripter.co.uk/blog/?p=180</link>
		<comments>http://actionscripter.co.uk/blog/?p=180#comments</comments>
		<pubDate>Tue, 25 Nov 2008 11:05:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[generative]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=180</guid>
		<description><![CDATA[Processing, the Open Source visualisation language behind my abandonedart.org site, finally went &#8220;1.0&#8243; yesterday (after approx 7 years in Beta). Full press release is here. Download is here.
I can&#8217;t recommend Processing enough &#8211; it&#8217;s very easy to pick up and a great way of sketching out ideas, even for non-programmers. And most of all, it [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://processing.org/" target="_blank"><em>Processing</em></a>, the Open Source visualisation language behind my <a href="http://abandonedart.org/" target="_blank">abandonedart.org</a> site, finally went &#8220;1.0&#8243; yesterday (after approx 7 years in Beta). Full press release is <a href="http://www.shiffman.net/2008/11/25/processing-10-launch/" target="_blank">here</a>. Download is <a href="http://processing.org/download/" target="_blank">here</a>.</p>
<p>I can&#8217;t recommend <em>Processing</em> enough &#8211; it&#8217;s very easy to pick up and a great way of sketching out ideas, even for non-programmers. And most of all, it puts the FUN back into coding. There&#8217;s oodles of source code on <a href="http://abandonedart.org/" target="_blank">abandonedart.org</a> if you are looking for a place to get started so go, splash around a little, you might like it.</p>
<p><img src="http://www.abandonedart.org/works/016_webbing/screen-0293.jpg" alt="abandoned art image" /></p>
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		<title>Brighton Freelance Flash/Flex Developers</title>
		<link>http://actionscripter.co.uk/blog/?p=168</link>
		<comments>http://actionscripter.co.uk/blog/?p=168#comments</comments>
		<pubDate>Thu, 23 Oct 2008 15:50:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[as2]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash brighton]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[freelance]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=168</guid>
		<description><![CDATA[When I started working as a Flash freelancer in Brighton I assumed the whole world and their wife were all out there doing the same thing too. But I have since come to realise that while there are plenty of freelance Flash professionals out there (not so many Flex Developers though), there are only a [...]]]></description>
			<content:encoded><![CDATA[<p>When I started working as a Flash freelancer in Brighton I assumed the whole world and their wife were all out there doing the same thing too. But I have since come to realise that while there are plenty of freelance Flash professionals out there (not so many Flex Developers though), there are only a few whose ActionScript is worth their day rate. Also, the good ones tend to be booked up months ahead, so don&#8217;t have any particular need to advertise their talents. </p>
<p>So, for those of you who are looking for an ActionScript freelancer, below is my pick of the best of Brighton.</p>
<p>Naturally I&#8217;m putting myself at the top of the list, as I need your work just as much as anyone else. But if you have spoken to me and I am busy, or you owe me money, or you&#8217;ve taken offence to my haircut or something, try one of the other guys. My colleague Kris has a longer list <a href="http://www.sting.co.uk/links.htm" target="_blank">here</a>, but these are the people I will personally vouch for.</p>
<p>Matt Pearson (<a href="http://zenbullets.com/" target="_blank">zenbullets</a>)<br />
Neil Manuell (<a href="http://revisual.co.uk/" target="_blank">revision</a>)<br />
Matt Sayers (<a href="http://www.soplausable.com/" target="_blank">soplausible</a>)<br />
Owen Bennett (<a href="http://blog.steamboy.co.uk/" target="_blank">steamboy</a>)<br />
Rich Willis (<a href="http://richtextformat.co.uk/" target="_blank">rich text format</a>)</p>
<p>If you contact them do let them know you found them via me. Beer is very expensive in this town.</p>
<p>If it is a Flash Designer you are after, rather than an ActionScripter, they are much easier to come by. Your best bet may be to tap people randomly on the shoulder while wandering around Churchill Square. Roughly one in every five will be a Flash Designer.</p>
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		<title>100 Abandoned Artworks</title>
		<link>http://actionscripter.co.uk/blog/?p=150</link>
		<comments>http://actionscripter.co.uk/blog/?p=150#comments</comments>
		<pubDate>Mon, 06 Oct 2008 09:11:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[fotb]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=150</guid>
		<description><![CDATA[
There are two things I have had on my to-do list for a few years &#8211; 1. do a Generative Art project, and 2. do an Open Source project, so this month I have ticked off two boxes at once with my new 100 Abandoned Artworks site.
A year ago I saw Robert Hodgin speak at [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.abandonedart.org" target="_blank"><img src="http://actionscripter.co.uk/blog/wp-content/uploads/2008/10/spiro.jpg" alt="" title="100 Abandoned Artworks" width="500" height="305" class="alignnone size-full wp-image-151" /></a></p>
<p>There are two things I have had on my to-do list for a few years &#8211; 1. do a <a href="http://en.wikipedia.org/wiki/Generative_art" target="_blank">Generative Art</a> project, and 2. do an <a href="http://www.opensource.org/" target="_blank">Open Source</a> project, so this month I have ticked off two boxes at once with my new <a href="http://www.abandonedart.org" target="_blank">100 Abandoned Artworks</a> site.</p>
<p>A year ago I saw <a href="http://www.flight404.com/blog/" target="_blank">Robert Hodgin</a> speak at <a href="http://www.flashonthebeach.com/" target="_blank">FOTB</a>07, which introduced me to <a href="http://www.processing.org/" target="_blank">Processing</a>, an Open Source Java-based programming language. It is always good to teach yourself a new language every few years, just to keep things fresh, and to give you new perspectives on your work. And while ActionScript is still great, as the language has evolved from the hacky AS1 to the strict, ordered, enterprise-focussed AS3, it has lost a lot of its sense of fun and experimentation; the thing that attracted me to the language in the first place.</p>
<p>So, while I can still use AS3 to make my clients happy, Processing can be my playground. Which is the idea behind 100 Abandoned Artworks (<a href="http://www.abandonedart.org" target="_blank">http://www.abandonedart.org</a>). I don&#8217;t have the time, or the sympathetic business partners, to be able to emulate Hodgin&#8217;s sophisticated works, so instead I am intending to do a high-volume, fast turn-around project (the only thing I can do with a wife, child and 20odd clients to keep happy).</p>
<p>Over the next 100 weeks I will produce an experiment a week and throw it out there, in whatever state I have got it to before one of my dependents puts a stop to my playtime. But I will also post the source code, so if anyone wants to take these works and run with them, or adapt them for another medium, they are welcome to.</p>
<p>I&#8217;m hoping it&#8217;ll produce some good stuff, and you&#8217;ll be able to see a upward curve in the quality of the work over the two years. Make sure you subscribe to <a href="http://feeds.feedburner.com/100AbandonedArtworks" target="_blank">the feed</a>, because the more subscribers I have, the harder it is for me to bow out and quietly abandon the project. </p>
<p>This is me bidding farewell to my weekends &#8230;</p>
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		<title>Flash Isometric 3D World Builder</title>
		<link>http://actionscripter.co.uk/blog/?p=148</link>
		<comments>http://actionscripter.co.uk/blog/?p=148#comments</comments>
		<pubDate>Tue, 09 Sep 2008 11:59:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[isometric]]></category>
		<category><![CDATA[vector graphics]]></category>

		<guid isPermaLink="false">http://actionscripter.co.uk/blog/?p=148</guid>
		<description><![CDATA[Progress with my Isometric Engine has been slow to static, seeing how I only ever seem to spend a day every six months or so on it (damn you paid work). But every time I play with it I come up with something cool to share, so now, if you have five minutes to kill, [...]]]></description>
			<content:encoded><![CDATA[<p>Progress with my <a href="http://actionscripter.co.uk/blog/?page_id=76" target="_blank">Isometric Engine</a> has been slow to static, seeing how I only ever seem to spend <a href="http://actionscripter.co.uk/blog/?p=127" target="_blank">a day every six months or so</a> on it (damn you paid work). But every time I play with it I come up with something cool to share, so now, if you have five minutes to kill, you can have a play with my isometric world builder. </p>
<p>Within the cube you create your own isometric spaces and structures, and rotate and zoom around them. Click on the image to launch, and have a play around.</p>
<p><a href='http://actionscripter.co.uk/projects/globotron2/editor.html' target="_blank"><img src="http://actionscripter.co.uk/blog/wp-content/uploads/2008/09/leveleditor.jpg" alt="" title="isometric level editor" width="500" height="306" class="alignnone size-full wp-image-149" /></a></p>
<p>There will, inevitably, be a game built with this thing one day soon, so this will be the level editor. If you come up with anything cool-looking feel free to email the XML to me, or post it below. With any luck, if the credit crunch starts biting and the work dries up, I may find a day free to finish the physics sometime in the next year. Don&#8217;t hold your breath though.</p>
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